![]() It’s not like the standard tracks are bad though – they just kinda all blend together after a while even if they don’t outright repeat that often. The boss races are where it gets real crazy, with tracks twisting and turning all over, going upside down at some parts, launching you through obstacles in others, and just generally being WAY more fun than the standard tracks. These missions may be a quick race with multiple laps, a single lap event, a time trial, or – my personal favorite – a boss race. Unleashed has a full-fledged campaign mode called “City Rumble” and it’s basically a giant board with missions scattered across it all connecting to each other in some way. Then there’s the variety – both with vehicles and with tracks. I won’t deny that it’s a bit disappointing how basic it is, but they at least nailed those basics. ![]() If you are familiar with literally any other racing game – it’s not much of a shift here. It’s fast, plays well, and is quick to get into even if it does not really do much outside of the norm for the genre. Whether that be floating off of a small incline because you took it too fast or straight-up spinning out because of a slight bump you managed to hit – there is not a lot of weight here and it might be off-putting for newcomers.Īside from that, there really isn’t much else to say about the core racing. This is especially noticeable when running into walls or bopping other players while airborne – but you are driving around a plastic toy and that is something the game will absolutely let you know when you least expect it. And you’ll definitely want to get the hang of it because higher levels of play practically rely on how well you can drift around these bends.Īnother thing you’ll have to get used to are the physics. It depends a lot on the vehicle you select, but it will take some time to find that right timing for getting around bends. Turning, boosting, bumping, maneuvering while in the air – it’s all fairly intuitive and the only thing that will take some getting used to is the drifting. Responsive controls are a must in this genre and that is something on lock here. Yes, the gameplay is simple – kinda expected that given that it is a Hot Wheels game – but the devs did a good job making sure that the actual racing feels good to play. And I’m going to try to explain why by starting with what I do like about it. So this game is kinda all over the place for me.
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